Crafting digital worlds — one line of code at a time.
I'm a Computer Science graduate from the Anglia Ruskin University with a deep passion for game development and immersive digital experiences.
Currently building Dual Shift — a 4v4 tactical shooter in Unreal Engine 5 featuring a groundbreaking dual-body consciousness mechanic that lets players switch between two bodies mid-match. The project blends cutting-edge gameplay design with advanced UE5 systems.
Beyond game dev, I bring full-stack web development experience, cloud infrastructure knowledge, and a cybersecurity mindset to every project I tackle. I believe the best software feels alive — and I build it that way.
Let's ConnectA groundbreaking 4v4 tactical shooter built in Unreal Engine 5. Features a unique dual-body consciousness mechanic — players can switch between two bodies mid-match, creating unprecedented strategic depth and mind-bending gameplay.
A fully realised 3D platformer survival game built with Unity and C# as a final year university project. Immersive world-building, custom character mechanics, and challenging survival systems.
Responsive e-commerce website for a family olive business. Redesigned the platform resulting in a 10% uptime improvement and significantly improved user experience and conversion rates.
Developed and maintained software solutions, contributed to engineering team workflows, and gained hands-on experience in professional software development environments.
Coached youth football sessions, developing leadership, communication, and team management skills while inspiring the next generation of athletes.
Designed and built a fully responsive e-commerce platform for a family olive business, achieving a 10% improvement in site uptime and enhanced user experience.
Worked within one of Cambridge's oldest colleges, building time management, discipline, and customer-facing communication skills alongside academic studies.
Thoughts on game dev, code, and the art of building worlds.
How I designed and implemented a mechanic that lets players jump between two living bodies in a competitive shooter.
Read SoonA deep dive into Unreal Engine 5's networking model and how to architect a competitive multiplayer session from scratch.
Read SoonMy personal journey from computer science academia to building games professionally — and why it was the best decision I made.
Read SoonWhy every game developer needs to think like a hacker — preventing cheating, protecting player data, and securing multiplayer backends.
Read SoonReady to build something extraordinary? Let's talk.
Whether you're looking for a game developer, a full-stack engineer, or a creative collaborator — I'm open to exciting opportunities and interesting projects.